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Headshot of Elizabeth (Ziz) Simoens

A senior game designer always looking for interesting questions to solve and unusual ideas to explore

I've worked in VR, console, location-based games, interactive theatre, mobile platformers, audio-only games, hardware-based installations, as well as some mediums I can't name and others that don't have names yet

Currently working for Rare on Everwild. Companies I've worked with in the past include Niantic, Punchdrunk, Disney, Warner Bros, Universal, and McDonalds

gameography

pc/console games

mobile games

browser games

vr games

xr games

museum games

mobile phone games played on location in museums

  • Cambridge Codebreakers: Operation Survival, Fire Hazard Games

  • Raiders of The Lost Archives: The Extraordinary Voyage, Fire Hazard Games

  • Raiders of the Lost Archive: Quest for the Family Jewels, Fire Hazard Games

  • Cambridge Codebreakers: The Last Secret, Fire Hazard Games

  • Raiders of the Lost Archive: Lost in Translation, Fire Hazard Games

  • Raiders of the Lost Archive: The Sunken Teaset, Fire Hazard Games

  • Raiders of the Lost Archive: Curatorial Cold Case, Fire Hazard Games

location-based games

mobile phone games played on location in city streets and parks

  • Eighty Days: A Real-World Adventure, Fire Hazard Games

  • Le Carre’s The Circus, Fire Hazard Games

  • Hunted Experience, Fire Hazard Games

  • Sorcerers Over Southwark: Wands at the Ready, Fire Hazard Games

  • Sorcerers Over Southwark: Defend the City, Fire Hazard Games

  • Shadow Over Southwark, Fire Hazard Games

  • Citydash, Fire Hazard Games

audio games

audio-only experiences, alexa skills and others

rave games

interactive theatre games played in indoor festivals

talks

conventions, radio, talks, and lectures

other projects

lrps, ttrpgs, and so on

  • Empire, Profound Decisions Fest LRP

  • these flimsy rituals, actual play podcast

ziz simoens

testimonials

Thunkd and I were so lucky to bring Ziz onto the team when we did. She helped to steer The Magnificent Trufflepigs through it's darkest moments and back on course so we could land our publishing deal. She was the glue that helped to bond everyone into a team that punched well above its weight. Although she was hired as a Producer, her experience in both design and performance were a huge benefit to the project too. It's great to watch Ziz's career go from strength to strength!

contact me

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